Changes for page 03 Project Settings

Last modified by Hunter on 2024/06/11 15:58

From version 21.1
edited by Hunter
on 2023/01/09 09:15
Change comment: There is no comment for this version
To version 30.1
edited by Mora Zhou
on 2023/09/07 17:03
Change comment: There is no comment for this version

Summary

Details

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Author
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1 -XWiki.Hunter
1 +XWiki.Mora
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83 83  ✎**Note**: When the Screensaver and the Screen Lock are enabled at the same time, the Screensaver can only be unlocked after unlocking the Screen Lock.
84 84  )))
85 85  
86 -(% class="wikigeneratedid" %)
87 87  == Enable Dynamic Screensaver ==
88 88  
89 -Same to Screensaver. Dynamic Screensaver provides the function is that prevent the HMI from displaying the same screen for a long time due to unattended operation. But the Dynamic will be able to display animation.
88 +Same as Screensaver. Dynamic Screensaver provides the function is that prevent the HMI from displaying the same screen for a long time due to unattended operation. But Dynamic will be able to display animation.
90 90  
91 91  (% style="text-align:center" %)
92 92  [[image:DynamicScreensaver.png]]
93 93  
94 -**Enable dynamic screensaver:** If the screen is not operated within the set waiting time, it will automatically enter the set animation effect, and operating the screen again will exit the dynamic screensaver;
93 +**Enable dynamic screensaver:** If the screen is not operated within the set waiting time, it will automatically enter the set animation effect, and operating the screen again will exit the dynamic screensaver.
95 95  
96 -**Standby Time(minutes): **When the screen is not operated, the waiting interval to enter the dynamic screensaver, ranges 1~~720;
95 +**Standby Time(minutes): **When the screen is not operated, the waiting interval to enter the dynamic screensaver, ranges 1~~720.
97 97  
98 -**Animation Type:** Types of effects currently provided are Raster, Blinds, Bubble.
97 +**Animation Type:** Types of effects currently provided are Raster, Blinds, and Bubble.
99 99  
100 100  == Initial screen ==
101 101  
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132 132  
133 133  == Switch action ==
134 134  
135 -**Introduction**
136 -
137 137  The "Switch action" provides the action trigger settings. It is the effect timing of when the button executes the action.
138 138  
139 139  (% style="text-align:center" %)
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363 363  
364 364  == Special expansion ==
365 365  
366 -"Special Expansion" is for extending audio play and camera input functions for special HMI models.
363 +"Special expansion" is for extending audio play and camera input functions for special HMI models.
367 367  
368 368  (% style="text-align:center" %)
369 369  [[image:05.Project Settings_html_784d40de9b3e3bda.png||height="109" width="543"]]
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422 422  
423 423  The arrow will be display in screen when HMI is running, and keyboard could be used to enter code and control arrow.
424 424  
422 +**Shortcut Key Configuration Description**  
423 +
424 +**Enable function**
425 +
426 + Select “Expansion" of "System Configuration"/"Engineering Parameters" in the toolbar of SACDA, and enable the keyboard before enabling the shortcut keys, as shown in the following figure.
427 +
428 +(% style="text-align:center" %)
429 +[[image:57.jpg]]
430 +
431 +**Shortcut key configuration**
432 +
433 + (1) Check the "Shortcut Key Configuration" function. When the external keyboard is enabled, the shortcut key function can be customized. By configuring the lua script corresponding to each shortcut key, the specific functions can be executed after the shortcut key is triggered.
434 +
435 +(% style="text-align:center" %)
436 +[[image:58.jpg]]
437 +
438 +|System shortcut keys|Features
439 +|(% rowspan="4" %)Shift+ "↓"|(((
440 +Switch mouse mode: Default mode: The mouse can move freely.
441 +
442 +This mode is only valid when the project configuration displays the mouse;
443 +)))
444 +|Switch mouse mode: The selected box mode. The border of the selected part is set red;
445 +|Switch mouse mode: The selected grayed out mode ,the selected part gray out;
446 +|Switch mouse mode: Mouse selected mode. The mouse rests on the selected part. This mode is only valid when the project configuration displays the mouse;
447 +|(% rowspan="5" %)Up, down, left and right direction keys|In the mouse movement mode, the free movement of the mouse cursor can be controlled;
448 +|In the mouse selected mode, the mouse cursor can be controlled to move directly to the center position of the specified parts of the current screen;
449 +|In the selected box mode, the selected parts of the current picture can be switched. The border of selected parts will be set red;
450 +|In the selected grayed out mode, the selected parts of the current picture can be switched. The selected parts will be grayed out;
451 +|In the mouse selected mode, selected box mode, selected grayed out mode, the types of widgets that support toggling selected widgets are bit switches, word switches, function switches, word status, super combination buttons, value inputs, text inputs, and lua custom;
452 +|Backspace|Backspace function in keyboard;
453 +|Spacebar|The first option is selected by default in the left and right option bars of the T9 keyboard;
454 +|Shift+ "↑"|SwitchT9keyboard input method mode;
455 +|Shift+ “←”|SwitchT9keyboard symbol mode;
456 +|Numbers 1-6 on the left side of the keyboard|6options corresponding to the left and right option bars of the T9 keyboard;
457 +|F1~~F6|6options corresponding to the left and right option bars of the T9 keyboard;
458 +|The "-" key next to Backspace|Left page turning of left and right option bars of T9 keyboard;
459 +|F7|Left page turning of left and right option bars of T9 keyboard;
460 +|The "+" key next to Backspace|Right page turning of left and right option bars of T9 keyboard;
461 +|F8|Right page turning of left and right option bars of T9 keyboard;
462 +|Shift+ "F7"|Page up of the upper and lower option columns of the T9 keyboard;
463 +|Shift+ "F8"|Page down of the upper and lower option columns of the T9 keyboard;
464 +|Shift+ "F1 ~~ F3"|3options corresponding to the up and down option bars of the T9 keyboard;
465 +|Shift+ "Backspace"|Same as esc, exit the keyboard;
466 +|Shift+Number and special symbol keys on the left side of the keyboard|Realize special character input, such as: ~~! @ # $% ^&* () _ + {}: "<>?
467 +|Ctrl + Shift (press Ctrl before Shift)|SwitchT9Pinyin, alphabet and number modes of keyboard;
468 +|Shift+Letter|In the lowercase mode of the keyboard: Shift +Letter, which can enter uppercase; In the uppercase mode: Shift +Letter, which can enter lowercase;
469 +|Num Lock|When the corresponding indicator light is not on, the keypad numbers are not allowed to be input;
470 +|(% rowspan="3" %)Enter|In the mouse movement mode and the mouse selected mode, press the Enter key, which indicates that it clicks at the mouse cursor position. (Corresponding to the press, lift and click event);
471 +|In the selected box mode and selected grayed out mode, select the object and then press the Enter key, which indicates that clicking triggers the center position of the selected area;
472 +|In the keyboard screen and not entering the mouse selected mode, the selected box mode, the selected gray-out mode. Press the Enter key, indicating that the input is completed;
473 +|Caps Lock|Switch letter case modes of the 1001and 1003 built-in keyboard. Lighting represents switching to the uppercase mode;
474 +
475 +**System shortcut keys**
476 +
477 +HMI screen itself comes with supported shortcut key function.
478 +
479 +|HSW1892|Polling time interval setting for keyboard keys|(((
480 +~= 0,50ms;
481 +
482 +~= 1,40ms;
483 +
484 +~= 2,30ms;
485 +
486 +~= 3,20ms;
487 +
488 +~= 4,10ms;
489 +)))
490 +|HSW1893|Cursor mode switching|(((
491 +~= 0, Default free mode;
492 +
493 +~= 1, the selected box mode;
494 +
495 +~= 2, the selected grayed out mode;
496 +
497 +~= 3, Mouse selected mode;
498 +)))
499 +|HSW1894|Enable specific serial keyboard|(((
500 +~= 1Enable;
501 +
502 +~=Others, disabled;
503 +
504 +**✎Note: Only initialization is valid, and it is recommended to use it in background initialization script;**
505 +)))
506 +|HSW1895|Control whether keyboard keys take effect under certain circumstances|(((
507 +~= 0, When default screen rest and screensaver status, the button trigger does not take effect;
508 +
509 +~= 1: HSX1895.0=1. The button trigger will take effect when it is in the screen rest status;
510 +
511 +~= 2: HSX1895.1=1. The button trigger will take effect when it is in the screensaver status;
512 +)))
513 +|HSW10611|Set up server|(((
514 +~=0: Select the server configured in "Project Parameters"
515 +
516 +~=1: Select server 1
517 +
518 +~=2: Select server 2
519 +)))
520 +|HSW11767|Remote screen display adaptation mode switching  |= 0: Default mode. Horizontal screen project remote full screen zoom display; Vertical screen project remote zoom display in equal proportion;
521 +~= 1: Full-screen zoom display;
522 +~~= 2: According to the screen size ratio, zoom display in equal proportion;
523 +
524 += 3: According to the screen pixels, no zoom display; =
525 +
425 425  == Lab ==
426 426  
427 427  Lab is used for enable experimental function.
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512 512  * DataLogFile is data log record. It can only download files, but cannot upload files.
513 513  * RecipeFile is recipe. It can only download files, but cannot upload files.
514 514  * UserMgrFile is operation record. It can only download files, but cannot upload files.
515 -* Sdcard is the mounting directory of SD card. There will be the subdirectory of S1 to Sn when connected SD card. It can upload and download.
616 +* Sdcard is the mounting directory of SD card. There will be the subdirectory of S1, S2, S3, etc. when connected SD card. It can upload and download.
617 +* Udisk is the mounting directory of USB flash drive. There will be the subdirectory of U1, U2, U3, etc. when connected USB flash drive. It can upload and download.
516 516  
517 517  (% class="box infomessage" %)
518 518  (((
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544 544  
545 545  == Objects password ==
546 546  
547 -You should enter password to access the protected object. This could avoid some misoperation on object. There are 12 levels in object password setting, and each level corresponds to each password.
649 +Users should enter password to access the protected object. This could avoid some misoperation on object. There are 12 levels in object password setting, and each level corresponds to each password.
548 548  
549 549  (% style="text-align:center" %)
550 550  [[image:05.Project Settings_html_4835fff86888a26b.png||height="238" width="502"]]
551 551  
552 -**Enable object password: **Check it to enable object security function. There are 12 levels corresponding to different passwords. The password of levels are set by the highest level.
654 +**Enable object password: **Check it to enable object security function. There are 12 levels corresponding to different passwords. The password of levels is set by the highest level.
553 553  
554 -* **Passwords for levels:** It is used for set password for every level, it is composed of numbers and letters (case sensitive)within 8 digits.
555 -* **Start level:** It is used for set initial level while this function is enabled.
556 -* **Highest level**: It is used for set how many levels of password could be used.
656 +* **Passwords for levels:** It is used to set password for every level, it is composed of numbers and letters (case sensitive)within 8 digits.
657 +* **Start level:** It is used to set initial level while this function is enabled.
658 +* **Highest level**: It is used to set how many levels of password could be used.
557 557  * **Independent password:**
558 558  ** **Unchecked: **You should enter the corresponding level password when unlocking each level of object, and the higher level password could unlock the lower level object.
559 559  ** **Checked:** You could only type the corresponding level password when unlocking each level of object.
560 560  
561 -✎**Note:**
663 +(% class="box infomessage" %)
664 +✎**Note: **Object level password could be enabled in "Bit Switch", "Word Switch", "Function Switch", combination "Switch", "Numeric Input", "Character Input", "Drop-down List" etc.
562 562  
563 -* Object level password could be enabled in "Bit Switch", "Word Switch", "Function Switch", vCombination Switch", "Numeric Input", "Character Input", "Drop-down List" etc.
564 -
565 565  (% style="text-align:center" %)
566 566  [[image:安全设置 2.png||class="img-thumbnail"]]
567 567  
568 -* The configured password could not be empty, otherwise when users close the configuration screen ,there will be an error: "please set password for level".
569 -* If configured object password level is higher than highest password setting in Project Settingss, there will be an error note during compiling: "the security level of this object is out of range!" .Users need to set password level again to solve the problem.
669 +* The configured password could not be empty, otherwise, when users close the configuration screen, there will be an error: "Please set password for level".
670 +* If configured object password level is higher than highest password setting in Project Settingss, there will be an error note during compiling: "The security level of this object is out of range!" . Users need to set password level again to solve the problem.
570 570  
571 571  == Screen Lock ==
572 572  
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