Changes for page 03 Project Settings

Last modified by Hunter on 2024/06/11 15:58

From version 26.1
edited by Karen
on 2023/05/26 16:45
Change comment: There is no comment for this version
To version 22.1
edited by Hunter
on 2023/02/18 10:15
Change comment: There is no comment for this version

Summary

Details

Page properties
Author
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1 -XWiki.Karen
1 +XWiki.Hunter
Content
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83 83  ✎**Note**: When the Screensaver and the Screen Lock are enabled at the same time, the Screensaver can only be unlocked after unlocking the Screen Lock.
84 84  )))
85 85  
86 +(% class="wikigeneratedid" %)
86 86  == Enable Dynamic Screensaver ==
87 87  
88 -Same as Screensaver. Dynamic Screensaver provides the function is that prevent the HMI from displaying the same screen for a long time due to unattended operation. But Dynamic will be able to display animation.
89 +Same to Screensaver. Dynamic Screensaver provides the function is that prevent the HMI from displaying the same screen for a long time due to unattended operation. But the Dynamic will be able to display animation.
89 89  
90 90  (% style="text-align:center" %)
91 91  [[image:DynamicScreensaver.png]]
92 92  
93 -**Enable dynamic screensaver:** If the screen is not operated within the set waiting time, it will automatically enter the set animation effect, and operating the screen again will exit the dynamic screensaver.
94 +**Enable dynamic screensaver:** If the screen is not operated within the set waiting time, it will automatically enter the set animation effect, and operating the screen again will exit the dynamic screensaver;
94 94  
95 -**Standby Time(minutes): **When the screen is not operated, the waiting interval to enter the dynamic screensaver, ranges 1~~720.
96 +**Standby Time(minutes): **When the screen is not operated, the waiting interval to enter the dynamic screensaver, ranges 1~~720;
96 96  
97 -**Animation Type:** Types of effects currently provided are Raster, Blinds, and Bubble.
98 +**Animation Type:** Types of effects currently provided are Raster, Blinds, Bubble.
98 98  
99 99  == Initial screen ==
100 100  
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131 131  
132 132  == Switch action ==
133 133  
135 +**Introduction**
136 +
134 134  The "Switch action" provides the action trigger settings. It is the effect timing of when the button executes the action.
135 135  
136 136  (% style="text-align:center" %)
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360 360  
361 361  == Special expansion ==
362 362  
363 -"Special expansion" is for extending audio play and camera input functions for special HMI models.
366 +"Special Expansion" is for extending audio play and camera input functions for special HMI models.
364 364  
365 365  (% style="text-align:center" %)
366 366  [[image:05.Project Settings_html_784d40de9b3e3bda.png||height="109" width="543"]]
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542 542  
543 543  == Objects password ==
544 544  
545 -Users should enter password to access the protected object. This could avoid some misoperation on object. There are 12 levels in object password setting, and each level corresponds to each password.
548 +You should enter password to access the protected object. This could avoid some misoperation on object. There are 12 levels in object password setting, and each level corresponds to each password.
546 546  
547 547  (% style="text-align:center" %)
548 548  [[image:05.Project Settings_html_4835fff86888a26b.png||height="238" width="502"]]
549 549  
550 -**Enable object password: **Check it to enable object security function. There are 12 levels corresponding to different passwords. The password of levels is set by the highest level.
553 +**Enable object password: **Check it to enable object security function. There are 12 levels corresponding to different passwords. The password of levels are set by the highest level.
551 551  
552 -* **Passwords for levels:** It is used to set password for every level, it is composed of numbers and letters (case sensitive)within 8 digits.
553 -* **Start level:** It is used to set initial level while this function is enabled.
554 -* **Highest level**: It is used to set how many levels of password could be used.
555 +* **Passwords for levels:** It is used for set password for every level, it is composed of numbers and letters (case sensitive)within 8 digits.
556 +* **Start level:** It is used for set initial level while this function is enabled.
557 +* **Highest level**: It is used for set how many levels of password could be used.
555 555  * **Independent password:**
556 556  ** **Unchecked: **You should enter the corresponding level password when unlocking each level of object, and the higher level password could unlock the lower level object.
557 557  ** **Checked:** You could only type the corresponding level password when unlocking each level of object.
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558 558  
559 559  ✎**Note:**
560 560  
561 -* Object level password could be enabled in "Bit Switch", "Word Switch", "Function Switch", combination "Switch", "Numeric Input", "Character Input", "Drop-down List" etc.
564 +* Object level password could be enabled in "Bit Switch", "Word Switch", "Function Switch", vCombination Switch", "Numeric Input", "Character Input", "Drop-down List" etc.
562 562  
563 563  (% style="text-align:center" %)
564 564  [[image:安全设置 2.png||class="img-thumbnail"]]
565 565  
566 -* The configured password could not be empty, otherwise, when users close the configuration screen, there will be an error: "Please set password for level".
567 -* If configured object password level is higher than highest password setting in Project Settingss, there will be an error note during compiling: "The security level of this object is out of range!" . Users need to set password level again to solve the problem.
569 +* The configured password could not be empty, otherwise when users close the configuration screen ,there will be an error: "please set password for level".
570 +* If configured object password level is higher than highest password setting in Project Settingss, there will be an error note during compiling: "the security level of this object is out of range!" .Users need to set password level again to solve the problem.
568 568  
569 569  == Screen Lock ==
570 570